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Wątek: Tom Clancy's Rainbow Six: Siege - Update v1.1/v1.2/v1.3 [2015][PC][ENG][CODEX]

  1. #1
    UFS Master Awatar Infinity
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    m4ud Tom Clancy's Rainbow Six: Siege - Update v1.1/v1.2/v1.3 [2015][PC][ENG][CODEX]

    Tom Clancy's Rainbow Six: Siege - Update v1.1/v1.2/v1.3



    Producent: Ubisoft Studios
    Wydawca: Ubisoft
    Wydawca PL: Ubisoft
    Gatunek: Akcji
    Tryb gry: single / multiplayer
    Światowa data premiery: 01 grudnia 2015
    Polska data premiery: 01 grudnia 2015
    Wersja językowa: polska i angielska
    Ocena: 7.9/10



    Tom Clancy’s Rainbow Six: Siege to kolejna odsłona kultowej serii strzelanek taktycznych z widokiem FPP. Gra koncentruje się na walce terrorystów z siłami policji. Oferuje przy tym szeroki zakres destrukcji i modyfikowania otoczenia, co zapewnienia graczowi bogate możliwości taktyczne zarówno podczas szturmów na ufortyfikowane pozycje wroga lub obrony przed atakami.

    Patchnotes:
    Spoiler: 

    Update v1.1:
    Spoiler: 

    Update v1.1:

    Community Health:
    Implemented an auto-kick feature for intentional team killers

    General Tweaks & Improvements:
    Hit Registration
    Fixed bugs on replication and kill cam:
    Pawn rotation latency
    Shield positioning while rappelling
    Shooting and moving while rappelling
    Kill cam replication issues
    Updated server tick rate for PC (intermittent & temporary)

    Playlist Changes:
    PvP - Ranked playlist HUD has been synced with the Casual playlist
    Renamed Minimal HUD to Hardcore HUD

    Ranked Matchmaking Improvements:
    Increased reliability of end-game skill rank updates.
    The penalty for abandoning a ranked game in progress has been temporarily reduced to 8 minutes.
    Skill rank icon is now displayed on the game's main screen, next to your level.

    Other Matchmaking Improvements:
    PvP & PvE matchmaking bug fixes

    Balancing:
    PvP - Reduced time to detect Defenders outside from 5 seconds to 2 seconds.
    PvE - Reduced the maximum number of White Masks and reduced wave sizes in Terrorist Hunt - Disarm Bomb.

    Player Comfort:
    Increased the amount of characters available in the chatbox from 32 characters to 128 characters.
    Glaz scope visibility enhanced.

    Top Community Raised Bug Fixes:
    Gameplay fixes
    Level Design fixes
    Online Flow fixes
    Visual fixes
    UI fixes
    Miscellaneous fixes


    Update v1.2:
    Spoiler: 

    Update v1.2:

    General Tweaks and Improvements

    Hit Registration Improvements
    Updated the server tick rate for all PC users, coming soon to consoles
    With the goal of improving positioning and shooting replication, we had deployed a first update on PC in which the player position update rate is set to 60 times per second (vs. the previous 30). This change however has been done in an intermittent fashion and in certain regions only, as we were testing various configurations. We are now satisfied with its state so we are now deploying this update to all PC users. As soon as this feature has been validated with this more massive test on PC, we will be deploying this update on consoles as soon as possible.

    Data center selection is now possible (PC users only, for now)
    PC users can change their default data centers in the Rainbow Six game settings file (gamesettings.ini), which is usually located in the ‘My Documents\My Games\your Uplay ID’ folder. Change the DataCenterHint value from ‘default’ to the region’s short name that you wish to have as your default data center. The available region short names can be found just above the DataCenterHint line.

    Note that we are planning to eventually expose this in the in-game UI for all platforms and this PC-exclusive feature is only a first step.

    Matchmaking Improvements
    Refining the quality of PVP matches with more evenly matched opponents
    Added a criteria that increases the odds of pre-made parties being matched against a squad with an equal number of pre-made parties within them.
    Skill criterion originating from the player’s region is now more precise.

    Improved connectivity to PVP and PVE matches
    Increased match quality by ensuring players using the same data center get matched together, leading to better ping.
    Improved accuracy of the estimated waiting time while in lobby.


    Top Community-Raised Bug Fixes
    Please be aware that this is not an exhaustive list and that we are only highlighting fixes that were done about the most commonly raised community bugs.

    Gameplay Fixes
    Ranked matches HUD synch with Casual update has been applied (read: playlist changes from this post).
    Did some fixes on an issue in which players would get stuck when walking, running or at the end of a rappel. The player could do other actions and rotate but couldn’t move.
    Some situations still cause this bug. It is a work in progress.

    Level Design Fixes
    Kanal: fixed a bug in which the red blocker wall was not present on a window in the holding room for Defenders and allowed them to exit their zone during the preparation phase.
    Some lighting issues on maps have been fixed.
    Some minor collision issues have been fixed on House, Clubhouse, Kanal and Russian Café.

    Online Flow Fixes
    Fixed Error [3-0x0001000B].
    Partial fix of Error [2-0x00000041]. Refer to Top Issues in the Known Issues post for full information.
    Partial fix of the loading screen freeze (smoke background). Refer to Top Issues in the Known Issues post for full information.

    UI Fixes
    Player skill rank display has been re-activated.
    Authentication pop-up title had inconsistent spacing.

    Audio Fixes
    XB1: Fixed a bug in which if a player constrained the game, snapped an app, then unconstrained the game, he or she would lose the voice chat.
    XB1: Fixed a bug in which the game did not exhibit any audio whilst the player had any app snapped.

    Other Fixes
    The Season Passes temporary activation for everyone for issue identification purposes has now ended, see this post for more details.
    Fixed a bug in which the Tier 5 faded skin for the FBI’s 5.7 USG pistol didn’t unlock even after purchasing it.


    Update v1.3:
    Spoiler: 

    Update v1.3:

    HIT REGISTRATION IMPROVEMENTS
    Updated the server tick rate for console users
    With the goal of improving positioning and shooting replication, we had deployed a first update on PC in which the player position update rate is set to 60 times per second (vs. the previous 30). After testing, we are satisfied with its state so we are now deploying this update to all consoles as well.

    ANTI-CHEATING IMPROVEMENTS
    Cheating countermeasures have been improved further.
    Banning policy update: all cheaters detected by the system will be banned permanently. No more three day ban for first offense.

    EXPLOIT FIX: DEFENDERS EXITING THE PREPARATION PHASE
    Added a configuration that allows us to turn ON an insta-kill configuration for Defenders that go outside their zone during the preparation phase (this behavior should not be possible, but if exploits are found, the guilty shall be punished by a swift death!)
    We will be able to activate this functionality at any time. We will first be testing it on XB1 during the afternoon of January 13th (Montreal time). If it proves effective, we will be deploying this on all platforms later that day.

    TOP COMMUNITY-RAISED BUG FIXES
    (Live for PC on Jan. 13th, live for consoles on Jan. 20th)
    Please be aware that this is not an exhaustive list and that we are only highlighting fixes that were done about the most commonly raised community bugs.

    LEVEL DESIGN FIXES
    Fixed a bug that allowed players to exit their zone during the preparation phase (red wall). When transitioning from proning to standing position combined with putting up a barricade, players were able to go through walls. We believe this exploit is now solved. Please share your experience in this forum thread[forums.ubi.com] if you still encounter it after the patch (information we are looking for listed in opening post).

    ONLINE FIXES
    Partial fix of Error [2-0x00000041]. Refer to the High Priority Issues in the Known Issues post[forums.ubi.com] for more information.
    Potential full fix of the loading screen freeze (smoke background). Refer to the High Priority Issues in the Known Issues post for full information.
    Potential full fix of the failed data synchronization issue. Refer to the High Priority Issues in the Known Issues post for full information.
    Session authentication operation requests are now using the per data center proxy instead of the Dev one.
    Improved error tracking, for easier issue identification from our side.

    Ranked match reconnection fixes for PC:
    If game was closed by pressing [x] or ALT+F4, the players will not be leaving all sessions anymore.
    Players leaving a Ranked match by pressing F10 will now be receiving reconnect & abandon messages.
    Players leaving a Ranked match by quitting with ALT+F4 will now be receiving reconnect & abandon messages.
    Various smaller connectivity and crash fixes.



    Instrukcja instalacji:
    Spoiler: 

    Update v1.1:
    Spoiler: 

    Tom Clancys Rainbow Six Siege Update v1.1-CODEX
    - Extract
    - Run setup.exe and install update
    - Copy crack from CODEX dir to installdir
    - Play

    This patch requires:
    • Tom.Clancys.Rainbow.Six.Siege-CODEX


    Update v1.2:
    Spoiler: 

    Tom Clancys Rainbow Six Siege Update v1.2-CODEX
    - Extract
    - Run setup.exe and install update
    - Copy crack from CODEX dir to installdir
    - Play

    This patch requires:
    • Tom.Clancys.Rainbow.Six.Siege-CODEX
    • Tom.Clancys.Rainbow.Six.Siege.Update.v1.1-CODEX


    Update v1.3:
    Spoiler: 

    Tom Clancys Rainbow Six Siege Update v1.3-CODEX
    - Extract
    - Run setup.exe and install update
    - Copy crack from CODEX dir to installdir
    - Play

    This patch requires:
    • Tom.Clancys.Rainbow.Six.Siege-CODEX
    • Tom.Clancys.Rainbow.Six.Siege.Update.v1.1-CODEX
    • Tom.Clancys.Rainbow.Six.Siege.Update.v1.2-CODEX





    Rekomendowane: Intel Core i5-2500K 3.5 GHz/AMD FX-8120 3.1 GHz, 8 GB RAM, karta grafiki 2 GB GeForce GTX 670/Radeon HD 7970 lub lepsza, 47 GB HDD, Windows 7/8.1/10
    Minimalne: Intel Core i3-560 3.3 GHz/AMD Phenom II X4 945 3.0 GHz, 6 GB RAM, karta grafiki 1 GB GeForce 460/Radeon HD 5870 lub lepsza, 30 GB HDD, Windows 7/8.1/10 64-bit









    Nazwa pliku: Tom.Clancys.Rainbow.Six.Siege.Update.v1.1-CODEX.rar
    Ilość segmentów na koncie: 26
    Rozmiar segmentu: 9 MB
    Wielkość uploadu: 233 MB
    Ilość mirrorów: 6
    Hasło: www.ufs.pt

    Nazwa pliku: codex-Tom.Clancys.Rainbow.Six.Siege.Update.v1.2-CODEX.rar
    Ilość segmentów na koncie: 11
    Rozmiar segmentu: 9 MB
    Wielkość uploadu: 93 MB
    Ilość mirrorów: 4
    Hasło: www.ufs.pt

    Nazwa pliku: codex-codex-tom.clancys.rainbow.six.siege.upd.1.3.rar
    Ilość segmentów na koncie: 6
    Rozmiar segmentu: 9 MB
    Wielkość uploadu: 53 MB
    Ilość mirrorów: 4
    Hasło: www.ufs.pt

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  4. #2
    Awatar JRK
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